Slider
The Slider
component allows users to select a value from a continuous or discrete range by dragging a handle along a track. It can be displayed horizontally or vertically and can optionally show tick marks and a tooltip for the current value. RinUI's Slider
inherits from QtQuick.Controls.Basic.Slider
.
Slider with Range and Steps
Define the slider's range using from
and to
, and control the increment with stepSize
. The value
property sets the slider's current position.

qml
Slider {
width: 200
from: 0
to: 100
stepSize: 10 // Value will change in increments of 10
value: 50 // Initial value
}
Slider with Tick Marks
Set tickmarks
to true
to display visual markers. tickFrequency
controls the interval of these ticks. If tickFrequency
is 0
or not set, ticks might align with stepSize
.

qml
Slider {
width: 300
from: 0
to: 100
stepSize: 10
tickmarks: true
tickFrequency: 20 // A tick mark every 20 units
}
Vertical Slider
Set orientation
to Qt.Vertical
for a vertical slider.

qml
Slider {
height: 150 // For vertical sliders, height is more relevant for primary dimension
orientation: Qt.Vertical
from: 0
to: 100
value: 75
tickmarks: true
tickFrequency: 25
}
Key Properties
value
:real
- The current value of the slider.from
:real
- The minimum value. Defaults to0.0
.to
:real
- The maximum value. Defaults to1.0
.stepSize
:real
- The smallest increment by which the value can change. Defaults to0.0
(continuous).orientation
:enumeration
-Qt.Horizontal
(default) orQt.Vertical
.tickmarks
:bool
- Iftrue
, displays tick marks. Defaults tofalse
in RinUI's Slider source.tickFrequency
:real
- The interval for tick marks. Relevant iftickmarks
istrue
.snapMode
:enumeration
- Defines how the handle snaps to values. RinUI'sSlider
defaults toSlider.SnapAlways
.showTooltip
:bool
- Iftrue
(default in RinUI), a tooltip with the current value appears on hover/drag.handleSize
:real
- Base size of the draggable handle.trackHeight
:real
- Thickness of the slider track.primaryColor
:color
- Color for the filled portion of the track and handle accents.enabled
:bool
- Whether the control is interactive.
Signals
valueChanged(real value)
: Emitted when thevalue
property changes, regardless of whether it was by user interaction or programmatically.valueModified(real value)
: Emitted specifically when the user modifies the value through interaction (e.g., dragging the handle).moved(real value)
: Emitted when the handle has been moved by user interaction, effectively similar tovalueModified
.